Who would be the audience for your media production?
I would say children ranging from ages 12-15, as my media film may contain scenes that some people may find scary, although it is certified as a 12. As the protagonist is stalked by the antagonist and has constant flashbacks of horror images it might be a bit scary as the film is meant to play on its audiences mind. I would also say that this film appeals to people who are interested in psychologically influenced films and find the atmosphere of the film very tense and exciting.
How did you attract your/address your audience?
I believe that I targeted my audience through studying what people found more appealing between the ages of 12 and 15. I found that the majority prefered either horror or comedy and I liked the idea of re-creating a film similar to the film 'Orphan'. I think my film attracted its audience because some scenes of my film can be interpreted in a commical way.
What have you learnt about technologies from the process of constructing this product?
Firstly I have learnt how to use iMovie. We had a day before we started our coursework were a professional software manager called James from Apple came in to Marlwood and taught us how to split a clip, trim, crop, garage band, transitions, music, credits. It was a fantastic experience and it helped massively towards editing my film throughout the course. James taught us in a simple and effective way in which everyone was able to gain an idea of how to start using iMovie. I have also learnt how to use Garage band to create tracks for my media, as we were told not to use copyrighted tracks. Also I had a go at using a Dictophone to add a voice over for my film. I really enjoyed using all these different pieces of technology and I feel that it has been shown passionatley throughout my work.
Looking back at your preliminary task what do you feel you have learnt in the progression from it to the full production?
When I look back at my Preliminary task, I find it interesting and amazing how much my work has actually changed and developed. When I did my Preliminary Task I didn't really understand how to use all of the transitions and camera shots, also I am now able to create Foley sounds which have been added to the film by creating them in perhaps a studio, but then using the ducking tool to change the level of the sound. I think that when my Preliminary task was created it was just a matter of testing and trying out different effects and transitions to discover what worked well and what didn't. Since my Preliminary task I have learnt an increasingly large amount of Media vocabulary, which will hopefully help me to push my grades up especially when it comes to taking the exam.
What kind of media institution might distribute your media product and why?
It's hard to establish the main distribution company that may distribute my film, although I have looked at Paramount pictures who distributed Paranormal Activity 1, 2, and 3 along with Friday the 13th and many more; they say that they "look to create full-length films that would appeal to the middle class". I have looked at Paramount Pictures because they have distributed films that I have taken inspiration from, as well as my film also being targeted and middle class, middle aged sort of people who enjoy this type of film.
How does your media product represent particular social groups?
I suppose you could take a gender approach on my film, by saying that the victim in horror films is usually a female character and the antagonist, serial killer or other is normally a male character. You could also look at how this change of stereotypes effects the film, perhaps the antagonist is very stereotypical as most children who star in films as the antagonist are female and range from a younger age to around 12/13.
In what ways does your media product use, develop or challenge forms and conventions of real media products?
My media product holds coventions much similar to opposing films such as 'Orphan' and perhaps 'Paranormal Activity' I feel I can relate to these films as I have taken inspiration from both within the footage and camera shots that I have chosen for my film. In 'Paranormal Activity' I liked the idea of a colour filter within a shot, as you view my opening sequence you will be able to depict where and when I have used this idea, it is mainly towards the end to further emphasise that the antagonist possesses a sense of danger. I used the colour green as my filter for these type of shots as according to the colour wheel the colour 'Green' it is a safe colour yet it also fools the viewer into believing that everything will be normal, although the colour green matched with the actors actions, it becomes threatening and draws the viewer in.
My media product also challenges similar shots, perhaps sublimminal shots that reinforce flash backs in the characters past, I chose to do this as it provided my film with a sense of curiousity and I felt that it fit well with the stereotype of horror films, as in 'Paranormal Activity' a series of events occured yet each time they got worse which was what I was trying to achieve.